QUIC Working Group | J. Iyengar, Editor |
Internet-Draft | Fastly |
Intended status: Standards Track | I. Swett, Editor |
Expires: December 11, 2020 | |
June 9, 2020 |
This document describes loss detection and congestion control mechanisms for QUIC.¶
Discussion of this draft takes place on the QUIC working group mailing list (quic@ietf.org), which is archived at <https://mailarchive.ietf.org/arch/search/?email_list=quic>.¶
Working Group information can be found at <https://github.com/quicwg>; source code and issues list for this draft can be found at <https://github.com/quicwg/base-drafts/labels/-recovery>.¶
This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.¶
Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at https://datatracker.ietf.org/drafts/current/.¶
Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as “work in progress”.¶
This Internet-Draft will expire on December 11, 2020.¶
Copyright (c) 2020 IETF Trust and the persons identified as the document authors. All rights reserved.¶
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.¶
QUIC is a new multiplexed and secure transport protocol atop UDP, specified in [QUIC-TRANSPORT]. This document describes congestion control and loss recovery for QUIC. Mechanisms described in this document follow the spirit of existing TCP congestion control and loss recovery mechanisms, described in RFCs, various Internet-drafts, or academic papers, and also those prevalent in TCP implementations.¶
The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “NOT RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
Definitions of terms that are used in this document:¶
All transmissions in QUIC are sent with a packet-level header, which indicates the encryption level and includes a packet sequence number (referred to below as a packet number). The encryption level indicates the packet number space, as described in [QUIC-TRANSPORT]. Packet numbers never repeat within a packet number space for the lifetime of a connection. Packet numbers are sent in monotonically increasing order within a space, preventing ambiguity.¶
This design obviates the need for disambiguating between transmissions and retransmissions and eliminates significant complexity from QUIC’s interpretation of TCP loss detection mechanisms.¶
QUIC packets can contain multiple frames of different types. The recovery mechanisms ensure that data and frames that need reliable delivery are acknowledged or declared lost and sent in new packets as necessary. The types of frames contained in a packet affect recovery and congestion control logic:¶
Readers familiar with TCP’s loss detection and congestion control will find algorithms here that parallel well-known TCP ones. Protocol differences between QUIC and TCP however contribute to algorithmic differences. We briefly describe these protocol differences below.¶
QUIC uses separate packet number spaces for each encryption level, except 0-RTT and all generations of 1-RTT keys use the same packet number space. Separate packet number spaces ensures acknowledgement of packets sent with one level of encryption will not cause spurious retransmission of packets sent with a different encryption level. Congestion control and round-trip time (RTT) measurement are unified across packet number spaces.¶
TCP conflates transmission order at the sender with delivery order at the receiver, which results in retransmissions of the same data carrying the same sequence number, and consequently leads to “retransmission ambiguity”. QUIC separates the two. QUIC uses a packet number to indicate transmission order. Application data is sent in one or more streams and delivery order is determined by stream offsets encoded within STREAM frames.¶
QUIC’s packet number is strictly increasing within a packet number space, and directly encodes transmission order. A higher packet number signifies that the packet was sent later, and a lower packet number signifies that the packet was sent earlier. When a packet containing ack-eliciting frames is detected lost, QUIC rebundles necessary frames in a new packet with a new packet number, removing ambiguity about which packet is acknowledged when an ACK is received. Consequently, more accurate RTT measurements can be made, spurious retransmissions are trivially detected, and mechanisms such as Fast Retransmit can be applied universally, based only on packet number.¶
This design point significantly simplifies loss detection mechanisms for QUIC. Most TCP mechanisms implicitly attempt to infer transmission ordering based on TCP sequence numbers - a non-trivial task, especially when TCP timestamps are not available.¶
QUIC starts a loss epoch when a packet is lost and ends one when any packet sent after the epoch starts is acknowledged. TCP waits for the gap in the sequence number space to be filled, and so if a segment is lost multiple times in a row, the loss epoch may not end for several round trips. Because both should reduce their congestion windows only once per epoch, QUIC will do it once for every round trip that experiences loss, while TCP may only do it once across multiple round trips.¶
QUIC ACKs contain information that is similar to TCP SACK, but QUIC does not allow any acked packet to be reneged, greatly simplifying implementations on both sides and reducing memory pressure on the sender.¶
QUIC supports many ACK ranges, opposed to TCP’s 3 SACK ranges. In high loss environments, this speeds recovery, reduces spurious retransmits, and ensures forward progress without relying on timeouts.¶
QUIC endpoints measure the delay incurred between when a packet is received and when the corresponding acknowledgment is sent, allowing a peer to maintain a more accurate round-trip time estimate; see Section 13.2 of [QUIC-TRANSPORT].¶
QUIC uses a probe timeout (see Section 6.2), with a timer based on TCP’s RTO computation. QUIC’s PTO includes the peer’s maximum expected acknowledgement delay instead of using a fixed minimum timeout. QUIC does not collapse the congestion window until persistent congestion (Section 7.8) is declared, unlike TCP, which collapses the congestion window upon expiry of an RTO. Instead of collapsing the congestion window and declaring everything in-flight lost, QUIC allows probe packets to temporarily exceed the congestion window whenever the timer expires.¶
In doing this, QUIC avoids unnecessary congestion window reductions, obviating the need for correcting mechanisms such as F-RTO [RFC5682]. Since QUIC does not collapse the congestion window on a PTO expiration, a QUIC sender is not limited from sending more in-flight packets after a PTO expiration if it still has available congestion window. This occurs when a sender is application-limited and the PTO timer expires. This is more aggressive than TCP’s RTO mechanism when application-limited, but identical when not application-limited.¶
A single packet loss at the tail does not indicate persistent congestion, so QUIC specifies a time-based definition to ensure one or more packets are sent prior to a dramatic decrease in congestion window; see Section 7.8.¶
TCP uses a minimum congestion window of one packet. However, loss of that single packet means that the sender needs to waiting for a PTO (Section 6.2) to recover, which can be much longer than a round-trip time. Sending a single ack-eliciting packet also increases the chances of incurring additional latency when a receiver delays its acknowledgement.¶
QUIC therefore recommends that the minimum congestion window be two packets. While this increases network load, it is considered safe, since the sender will still reduce its sending rate exponentially under persistent congestion (Section 6.2).¶
At a high level, an endpoint measures the time from when a packet was sent to when it is acknowledged as a round-trip time (RTT) sample. The endpoint uses RTT samples and peer-reported host delays (see Section 13.2 of [QUIC-TRANSPORT]) to generate a statistical description of the network path’s RTT. An endpoint computes the following three values for each path: the minimum value observed over the lifetime of the path (min_rtt), an exponentially-weighted moving average (smoothed_rtt), and the mean deviation (referred to as “variation” in the rest of this document) in the observed RTT samples (rttvar).¶
An endpoint generates an RTT sample on receiving an ACK frame that meets the following two conditions:¶
The RTT sample, latest_rtt, is generated as the time elapsed since the largest acknowledged packet was sent:¶
latest_rtt = ack_time - send_time_of_largest_acked
An RTT sample is generated using only the largest acknowledged packet in the received ACK frame. This is because a peer reports ACK delays for only the largest acknowledged packet in an ACK frame. While the reported ACK delay is not used by the RTT sample measurement, it is used to adjust the RTT sample in subsequent computations of smoothed_rtt and rttvar Section 5.3.¶
To avoid generating multiple RTT samples for a single packet, an ACK frame SHOULD NOT be used to update RTT estimates if it does not newly acknowledge the largest acknowledged packet.¶
An RTT sample MUST NOT be generated on receiving an ACK frame that does not newly acknowledge at least one ack-eliciting packet. A peer usually does not send an ACK frame when only non-ack-eliciting packets are received. Therefore an ACK frame that contains acknowledgements for only non-ack-eliciting packets could include an arbitrarily large Ack Delay value. Ignoring such ACK frames avoids complications in subsequent smoothed_rtt and rttvar computations.¶
min_rtt is the minimum RTT observed for a given network path. min_rtt is set to the latest_rtt on the first RTT sample, and to the lesser of min_rtt and latest_rtt on subsequent samples. In this document, min_rtt is used by loss detection to reject implausibly small rtt samples.¶
An endpoint uses only locally observed times in computing the min_rtt and does not adjust for ACK delays reported by the peer. Doing so allows the endpoint to set a lower bound for the smoothed_rtt based entirely on what it observes (see Section 5.3), and limits potential underestimation due to erroneously-reported delays by the peer.¶
The RTT for a network path may change over time. If a path’s actual RTT decreases, the min_rtt will adapt immediately on the first low sample. If the path’s actual RTT increases, the min_rtt will not adapt to it, allowing future RTT samples that are smaller than the new RTT be included in smoothed_rtt.¶
smoothed_rtt is an exponentially-weighted moving average of an endpoint’s RTT samples, and rttvar is the variation in the RTT samples, estimated using a mean variation.¶
The calculation of smoothed_rtt uses path latency after adjusting RTT samples for acknowledgement delays. These delays are computed using the ACK Delay field of the ACK frame as described in Section 19.3 of [QUIC-TRANSPORT]. For packets sent in the ApplicationData packet number space, a peer limits any delay in sending an acknowledgement for an ack-eliciting packet to no greater than the value it advertised in the max_ack_delay transport parameter. Consequently, when a peer reports an Ack Delay that is greater than its max_ack_delay, the delay is attributed to reasons out of the peer’s control, such as scheduler latency at the peer or loss of previous ACK frames. Any delays beyond the peer’s max_ack_delay are therefore considered effectively part of path delay and incorporated into the smoothed_rtt estimate.¶
When adjusting an RTT sample using peer-reported acknowledgement delays, an endpoint:¶
When there are no samples for a network path, and on the first RTT sample for the network path:¶
smoothed_rtt = rtt_sample rttvar = rtt_sample / 2
Before any RTT samples are available, the initial RTT is used as rtt_sample. On the first RTT sample for the network path, that sample is used as rtt_sample. This ensures that the first measurement erases the history of any persisted or default values.¶
On subsequent RTT samples, smoothed_rtt and rttvar evolve as follows:¶
ack_delay = min(Ack Delay in ACK Frame, max_ack_delay) adjusted_rtt = latest_rtt if (min_rtt + ack_delay < latest_rtt): adjusted_rtt = latest_rtt - ack_delay smoothed_rtt = 7/8 * smoothed_rtt + 1/8 * adjusted_rtt rttvar_sample = abs(smoothed_rtt - adjusted_rtt) rttvar = 3/4 * rttvar + 1/4 * rttvar_sample
QUIC senders use acknowledgements to detect lost packets, and a probe time out (see Section 6.2) to ensure acknowledgements are received. This section provides a description of these algorithms.¶
If a packet is lost, the QUIC transport needs to recover from that loss, such as by retransmitting the data, sending an updated frame, or abandoning the frame. For more information, see Section 13.3 of [QUIC-TRANSPORT].¶
Acknowledgement-based loss detection implements the spirit of TCP’s Fast Retransmit [RFC5681], Early Retransmit [RFC5827], FACK [FACK], SACK loss recovery [RFC6675], and RACK [RACK]. This section provides an overview of how these algorithms are implemented in QUIC.¶
A packet is declared lost if it meets all the following conditions:¶
The acknowledgement indicates that a packet sent later was delivered, and the packet and time thresholds provide some tolerance for packet reordering.¶
Spuriously declaring packets as lost leads to unnecessary retransmissions and may result in degraded performance due to the actions of the congestion controller upon detecting loss. Implementations can detect spurious retransmissions and increase the reordering threshold in packets or time to reduce future spurious retransmissions and loss events. Implementations with adaptive time thresholds MAY choose to start with smaller initial reordering thresholds to minimize recovery latency.¶
The RECOMMENDED initial value for the packet reordering threshold (kPacketThreshold) is 3, based on best practices for TCP loss detection [RFC5681] [RFC6675]. Implementations SHOULD NOT use a packet threshold less than 3, to keep in line with TCP [RFC5681].¶
Some networks may exhibit higher degrees of reordering, causing a sender to detect spurious losses. Algorithms that increase the reordering threshold after spuriously detecting losses, such as TCP-NCR [RFC4653], have proven to be useful in TCP and are expected to at least as useful in QUIC. Re-ordering could be more common with QUIC than TCP, because network elements cannot observe and fix the order of out-of-order packets.¶
Once a later packet within the same packet number space has been acknowledged, an endpoint SHOULD declare an earlier packet lost if it was sent a threshold amount of time in the past. To avoid declaring packets as lost too early, this time threshold MUST be set to at least the local timer granularity, as indicated by the kGranularity constant. The time threshold is:¶
max(kTimeThreshold * max(smoothed_rtt, latest_rtt), kGranularity)
If packets sent prior to the largest acknowledged packet cannot yet be declared lost, then a timer SHOULD be set for the remaining time.¶
Using max(smoothed_rtt, latest_rtt) protects from the two following cases:¶
The RECOMMENDED time threshold (kTimeThreshold), expressed as a round-trip time multiplier, is 9/8. The RECOMMENDED value of the timer granularity (kGranularity) is 1ms.¶
Implementations MAY experiment with absolute thresholds, thresholds from previous connections, adaptive thresholds, or including RTT variation. Smaller thresholds reduce reordering resilience and increase spurious retransmissions, and larger thresholds increase loss detection delay.¶
A Probe Timeout (PTO) triggers sending one or two probe datagrams when ack-eliciting packets are not acknowledged within the expected period of time or the server may not have validated the client’s address. A PTO enables a connection to recover from loss of tail packets or acknowledgements.¶
A PTO timer expiration event does not indicate packet loss and MUST NOT cause prior unacknowledged packets to be marked as lost. When an acknowledgement is received that newly acknowledges packets, loss detection proceeds as dictated by packet and time threshold mechanisms; see Section 6.1.¶
As with loss detection, the probe timeout is per packet number space. The PTO algorithm used in QUIC implements the reliability functions of Tail Loss Probe [RACK], RTO [RFC5681], and F-RTO algorithms for TCP [RFC5682]. The timeout computation is based on TCP’s retransmission timeout period [RFC6298].¶
When an ack-eliciting packet is transmitted, the sender schedules a timer for the PTO period as follows:¶
PTO = smoothed_rtt + max(4*rttvar, kGranularity) + max_ack_delay
The PTO period is the amount of time that a sender ought to wait for an acknowledgement of a sent packet. This time period includes the estimated network roundtrip-time (smoothed_rtt), the variation in the estimate (4*rttvar), and max_ack_delay, to account for the maximum time by which a receiver might delay sending an acknowledgement. When the PTO is armed for Initial or Handshake packet number spaces, the max_ack_delay is 0, as specified in 13.2.1 of [QUIC-TRANSPORT].¶
The PTO value MUST be set to at least kGranularity, to avoid the timer expiring immediately.¶
A sender recomputes and may need to reset its PTO timer every time an ack-eliciting packet is sent or acknowledged, when the handshake is confirmed, or when Initial or Handshake keys are discarded. This ensures the PTO is always set based on the latest RTT information and for the last sent packet in the correct packet number space.¶
When ack-eliciting packets in multiple packet number spaces are in flight, the timer MUST be set for the packet number space with the earliest timeout, with one exception. The ApplicationData packet number space (Section 4.1.1 of [QUIC-TLS]) MUST be ignored until the handshake completes. Not arming the PTO for ApplicationData prevents a client from retransmitting a 0-RTT packet on a PTO expiration before confirming that the server is able to decrypt 0-RTT packets, and prevents a server from sending a 1-RTT packet on a PTO expiration before it has the keys to process an acknowledgement.¶
When a PTO timer expires, the PTO backoff MUST be increased, resulting in the PTO period being set to twice its current value. The PTO backoff factor is reset when an acknowledgement is received, except in the following case. A server might take longer to respond to packets during the handshake than otherwise. To protect such a server from repeated client probes, the PTO backoff is not reset at a client that is not yet certain that the server has finished validating the client’s address. That is, a client does not reset the PTO backoff factor on receiving acknowledgements until it receives a HANDSHAKE_DONE frame or an acknowledgement for one of its Handshake or 1-RTT packets.¶
This exponential reduction in the sender’s rate is important because consecutive PTOs might be caused by loss of packets or acknowledgements due to severe congestion. Even when there are ack-eliciting packets in-flight in multiple packet number spaces, the exponential increase in probe timeout occurs across all spaces to prevent excess load on the network. For example, a timeout in the Initial packet number space doubles the length of the timeout in the Handshake packet number space.¶
The life of a connection that is experiencing consecutive PTOs is limited by the endpoint’s idle timeout.¶
The probe timer MUST NOT be set if the time threshold Section 6.1.2 loss detection timer is set. The time threshold loss detection timer is expected to both expire earlier than the PTO and be less likely to spuriously retransmit data.¶
Resumed connections over the same network MAY use the previous connection’s final smoothed RTT value as the resumed connection’s initial RTT. When no previous RTT is available, the initial RTT SHOULD be set to 333ms, resulting in a 1 second initial timeout, as recommended in [RFC6298].¶
A connection MAY use the delay between sending a PATH_CHALLENGE and receiving a PATH_RESPONSE to set the initial RTT (see kInitialRtt in Appendix A.2) for a new path, but the delay SHOULD NOT be considered an RTT sample.¶
Prior to handshake completion, when few to none RTT samples have been generated, it is possible that the probe timer expiration is due to an incorrect RTT estimate at the client. To allow the client to improve its RTT estimate, the new packet that it sends MUST be ack-eliciting.¶
Initial packets and Handshake packets could be never acknowledged, but they are removed from bytes in flight when the Initial and Handshake keys are discarded, as described below in Section 6.4. When Initial or Handshake keys are discarded, the PTO and loss detection timers MUST be reset, because discarding keys indicates forward progress and the loss detection timer might have been set for a now discarded packet number space.¶
Until the server has validated the client’s address on the path, the amount of data it can send is limited to three times the amount of data received, as specified in Section 8.1 of [QUIC-TRANSPORT]. If no additional data can be sent, the server’s PTO timer MUST NOT be armed until datagrams have been received from the client, because packets sent on PTO count against the anti-amplification limit. Note that the server could fail to validate the client’s address even if 0-RTT is accepted.¶
Since the server could be blocked until more packets are received from the client, it is the client’s responsibility to send packets to unblock the server until it is certain that the server has finished its address validation (see Section 8 of [QUIC-TRANSPORT]). That is, the client MUST set the probe timer if the client has not received an acknowledgement for one of its Handshake or 1-RTT packets, and has not received a HANDSHAKE_DONE frame. If Handshake keys are available to the client, it MUST send a Handshake packet, and otherwise it MUST send an Initial packet in a UDP datagram of at least 1200 bytes.¶
A client could have received and acknowledged a Handshake packet, causing it to discard state for the Initial packet number space, but not sent any ack-eliciting Handshake packets. In this case, the PTO is set from the current time.¶
When a server receives an Initial packet containing duplicate CRYPTO data, it can assume the client did not receive all of the server’s CRYPTO data sent in Initial packets, or the client’s estimated RTT is too small. When a client receives Handshake or 1-RTT packets prior to obtaining Handshake keys, it may assume some or all of the server’s Initial packets were lost.¶
To speed up handshake completion under these conditions, an endpoint MAY send a packet containing unacknowledged CRYPTO data earlier than the PTO expiry, subject to address validation limits; see Section 8.1 of [QUIC-TRANSPORT].¶
Peers can also use coalesced packets to ensure that each datagram elicits at least one acknowledgement. For example, clients can coalesce an Initial packet containing PING and PADDING frames with a 0-RTT data packet and a server can coalesce an Initial packet containing a PING frame with one or more packets in its first flight.¶
When a PTO timer expires, a sender MUST send at least one ack-eliciting packet in the packet number space as a probe, unless there is no data available to send. An endpoint MAY send up to two full-sized datagrams containing ack-eliciting packets, to avoid an expensive consecutive PTO expiration due to a single lost datagram or transmit data from multiple packet number spaces. All probe packets sent on a PTO MUST be ack-eliciting.¶
In addition to sending data in the packet number space for which the timer expired, the sender SHOULD send ack-eliciting packets from other packet number spaces with in-flight data, coalescing packets if possible. This is particularly valuable when the server has both Initial and Handshake data in-flight or the client has both Handshake and ApplicationData in-flight, because the peer might only have receive keys for one of the two packet number spaces.¶
If the sender wants to elicit a faster acknowledgement on PTO, it can skip a packet number to eliminate the ack delay.¶
When the PTO timer expires, and there is new or previously sent unacknowledged data, it MUST be sent. A probe packet SHOULD carry new data when possible. A probe packet MAY carry retransmitted unacknowledged data when new data is unavailable, when flow control does not permit new data to be sent, or to opportunistically reduce loss recovery delay. Implementations MAY use alternative strategies for determining the content of probe packets, including sending new or retransmitted data based on the application’s priorities.¶
It is possible the sender has no new or previously-sent data to send. As an example, consider the following sequence of events: new application data is sent in a STREAM frame, deemed lost, then retransmitted in a new packet, and then the original transmission is acknowledged. When there is no data to send, the sender SHOULD send a PING or other ack-eliciting frame in a single packet, re-arming the PTO timer.¶
Alternatively, instead of sending an ack-eliciting packet, the sender MAY mark any packets still in flight as lost. Doing so avoids sending an additional packet, but increases the risk that loss is declared too aggressively, resulting in an unnecessary rate reduction by the congestion controller.¶
Consecutive PTO periods increase exponentially, and as a result, connection recovery latency increases exponentially as packets continue to be dropped in the network. Sending two packets on PTO expiration increases resilience to packet drops, thus reducing the probability of consecutive PTO events.¶
When the PTO timer expires multiple times and new data cannot be sent, implementations must choose between sending the same payload every time or sending different payloads. Sending the same payload may be simpler and ensures the highest priority frames arrive first. Sending different payloads each time reduces the chances of spurious retransmission.¶
A Retry packet causes a client to send another Initial packet, effectively restarting the connection process. A Retry packet indicates that the Initial was received, but not processed. A Retry packet cannot be treated as an acknowledgment, because it does not indicate that a packet was processed or specify the packet number.¶
Clients that receive a Retry packet reset congestion control and loss recovery state, including resetting any pending timers. Other connection state, in particular cryptographic handshake messages, is retained; see Section 17.2.5 of [QUIC-TRANSPORT].¶
The client MAY compute an RTT estimate to the server as the time period from when the first Initial was sent to when a Retry or a Version Negotiation packet is received. The client MAY use this value in place of its default for the initial RTT estimate.¶
When packet protection keys are discarded (see Section 4.10 of [QUIC-TLS]), all packets that were sent with those keys can no longer be acknowledged because their acknowledgements cannot be processed anymore. The sender MUST discard all recovery state associated with those packets and MUST remove them from the count of bytes in flight.¶
Endpoints stop sending and receiving Initial packets once they start exchanging Handshake packets; see Section 17.2.2.1 of [QUIC-TRANSPORT]. At this point, recovery state for all in-flight Initial packets is discarded.¶
When 0-RTT is rejected, recovery state for all in-flight 0-RTT packets is discarded.¶
If a server accepts 0-RTT, but does not buffer 0-RTT packets that arrive before Initial packets, early 0-RTT packets will be declared lost, but that is expected to be infrequent.¶
It is expected that keys are discarded after packets encrypted with them would be acknowledged or declared lost. Initial secrets however might be destroyed sooner, as soon as handshake keys are available; see Section 4.11.1 of [QUIC-TLS].¶
The signals QUIC provides for congestion control are generic and are designed to support different algorithms. Endpoints can unilaterally choose a different algorithm to use, such as Cubic [RFC8312].¶
If an endpoint uses a different controller than that specified in this document, the chosen controller MUST conform to the congestion control guidelines specified in Section 3.1 of [RFC8085].¶
Similar to TCP, packets containing only ACK frames do not count towards bytes in flight and are not congestion controlled. Unlike TCP, QUIC can detect the loss of these packets and MAY use that information to adjust the congestion controller or the rate of ACK-only packets being sent, but this document does not describe a mechanism for doing so.¶
The algorithm in this document specifies and uses the controller’s congestion window in bytes.¶
An endpoint MUST NOT send a packet if it would cause bytes_in_flight (see Appendix B.2) to be larger than the congestion window, unless the packet is sent on a PTO timer expiration; see Section 6.2.¶
QUIC begins every connection in slow start with the congestion window set to an initial value. Endpoints SHOULD use an initial congestion window of 10 times the maximum datagram size (max_datagram_size), limited to the larger of 14720 or twice the maximum datagram size. This follows the analysis and recommendations in [RFC6928], increasing the byte limit to account for the smaller 8 byte overhead of UDP compared to the 20 byte overhead for TCP.¶
Prior to validating the client’s address, the server can be further limited by the anti-amplification limit as specified in Section 8.1 of [QUIC-TRANSPORT]. Though the anti-amplification limit can prevent the congestion window from being fully utilized and therefore slow down the increase in congestion window, it does not directly affect the congestion window.¶
The minimum congestion window is the smallest value the congestion window can decrease to as a response to loss, ECN-CE, or persistent congestion. The RECOMMENDED value is 2 * max_datagram_size.¶
While in slow start, QUIC increases the congestion window by the number of bytes acknowledged when each acknowledgment is processed, resulting in exponential growth of the congestion window.¶
QUIC exits slow start upon loss or upon increase in the ECN-CE counter. When slow start is exited, the congestion window halves and the slow start threshold is set to the new congestion window. QUIC re-enters slow start any time the congestion window is less than the slow start threshold, which only occurs after persistent congestion is declared.¶
Slow start exits to congestion avoidance. Congestion avoidance uses an Additive Increase Multiplicative Decrease (AIMD) approach that increases the congestion window by one maximum packet size per congestion window acknowledged. When a loss or ECN-CE marking is detected, NewReno halves the congestion window, sets the slow start threshold to the new congestion window, and then enters the recovery period.¶
A recovery period is entered when loss or ECN-CE marking of a packet is detected in congestion avoidance after the congestion window and slow start threshold have been decreased. A recovery period ends when a packet sent during the recovery period is acknowledged. This is slightly different from TCP’s definition of recovery, which ends when the lost packet that started recovery is acknowledged.¶
The recovery period aims to limit congestion window reduction to once per round trip. Therefore during recovery, the congestion window remains unchanged irrespective of new losses or increases in the ECN-CE counter.¶
When entering recovery, a single packet MAY be sent even if bytes in flight now exceeds the recently reduced congestion window. This speeds up loss recovery if the data in the lost packet is retransmitted and is similar to TCP as described in Section 5 of [RFC6675]. If further packets are lost while the sender is in recovery, sending any packets in response MUST obey the congestion window limit.¶
During the handshake, some packet protection keys might not be available when a packet arrives and the receiver can choose to drop the packet. In particular, Handshake and 0-RTT packets cannot be processed until the Initial packets arrive and 1-RTT packets cannot be processed until the handshake completes. Endpoints MAY ignore the loss of Handshake, 0-RTT, and 1-RTT packets that might have arrived before the peer had packet protection keys to process those packets. Endpoints MUST NOT ignore the loss of packets that were sent after the earliest acknowledged packet in a given packet number space.¶
Probe packets MUST NOT be blocked by the congestion controller. A sender MUST however count these packets as being additionally in flight, since these packets add network load without establishing packet loss. Note that sending probe packets might cause the sender’s bytes in flight to exceed the congestion window until an acknowledgement is received that establishes loss or delivery of packets.¶
When an ACK frame is received that establishes loss of all in-flight packets sent over a long enough period of time, the network is considered to be experiencing persistent congestion. Commonly, this can be established by consecutive PTOs, but since the PTO timer is reset when a new ack-eliciting packet is sent, an explicit duration must be used to account for those cases where PTOs do not occur or are substantially delayed. The rationale for this threshold is to enable a sender to use initial PTOs for aggressive probing, as TCP does with Tail Loss Probe (TLP) [RACK], before establishing persistent congestion, as TCP does with a Retransmission Timeout (RTO) [RFC5681]. The RECOMMENDED value for kPersistentCongestionThreshold is 3, which is approximately equivalent to two TLPs before an RTO in TCP.¶
This duration is computed as follows:¶
(smoothed_rtt + 4 * rttvar + max_ack_delay) * kPersistentCongestionThreshold
For example, assume:¶
smoothed_rtt = 1 rttvar = 0 max_ack_delay = 0 kPersistentCongestionThreshold = 3
If an ack-eliciting packet is sent at time t = 0, the following scenario would illustrate persistent congestion:¶
Time | Action |
---|---|
t=0 | Send Pkt #1 (App Data) |
t=1 | Send Pkt #2 (PTO 1) |
t=3 | Send Pkt #3 (PTO 2) |
t=7 | Send Pkt #4 (PTO 3) |
t=8 | Recv ACK of Pkt #4 |
The first three packets are determined to be lost when the acknowledgement of packet 4 is received at t = 8. The congestion period is calculated as the time between the oldest and newest lost packets: (3 - 0) = 3. The duration for persistent congestion is equal to: (1 * kPersistentCongestionThreshold) = 3. Because the threshold was reached and because none of the packets between the oldest and the newest packets are acknowledged, the network is considered to have experienced persistent congestion.¶
When persistent congestion is established, the sender’s congestion window MUST be reduced to the minimum congestion window (kMinimumWindow). This response of collapsing the congestion window on persistent congestion is functionally similar to a sender’s response on a Retransmission Timeout (RTO) in TCP [RFC5681] after Tail Loss Probes (TLP) [RACK].¶
This document does not specify a pacer, but it is RECOMMENDED that a sender pace sending of all in-flight packets based on input from the congestion controller. Sending multiple packets into the network without any delay between them creates a packet burst that might cause short-term congestion and losses. Implementations MUST either use pacing or another method to limit such bursts to the initial congestion window; see Section 7.2.¶
An implementation should take care to architect its congestion controller to work well with a pacer. For instance, a pacer might wrap the congestion controller and control the availability of the congestion window, or a pacer might pace out packets handed to it by the congestion controller.¶
Timely delivery of ACK frames is important for efficient loss recovery. Packets containing only ACK frames SHOULD therefore not be paced, to avoid delaying their delivery to the peer.¶
Endpoints can implement pacing as they choose. A perfectly paced sender spreads packets exactly evenly over time. For a window-based congestion controller, such as the one in this document, that rate can be computed by averaging the congestion window over the round-trip time. Expressed as a rate in bytes:¶
rate = N * congestion_window / smoothed_rtt
Or, expressed as an inter-packet interval:¶
interval = smoothed_rtt * packet_size / congestion_window / N
Using a value for N that is small, but at least 1 (for example, 1.25) ensures that variations in round-trip time don’t result in under-utilization of the congestion window. Values of ‘N’ larger than 1 ultimately result in sending packets as acknowledgments are received rather than when timers fire, provided the congestion window is fully utilized and acknowledgments arrive at regular intervals.¶
Practical considerations, such as packetization, scheduling delays, and computational efficiency, can cause a sender to deviate from this rate over time periods that are much shorter than a round-trip time.¶
One possible implementation strategy for pacing uses a leaky bucket algorithm, where the capacity of the “bucket” is limited to the maximum burst size and the rate the “bucket” fills is determined by the above function.¶
When bytes in flight is smaller than the congestion window and sending is not pacing limited, the congestion window is under-utilized. When this occurs, the congestion window SHOULD NOT be increased in either slow start or congestion avoidance. This can happen due to insufficient application data or flow control limits.¶
A sender MAY use the pipeACK method described in Section 4.3 of [RFC7661] to determine if the congestion window is sufficiently utilized.¶
A sender that paces packets (see Section 7.9) might delay sending packets and not fully utilize the congestion window due to this delay. A sender SHOULD NOT consider itself application limited if it would have fully utilized the congestion window without pacing delay.¶
Congestion control fundamentally involves the consumption of signals – both loss and ECN codepoints – from unauthenticated entities. On-path attackers can spoof or alter these signals. An attacker can cause endpoints to reduce their sending rate by dropping packets, or alter send rate by changing ECN codepoints.¶
Packets that carry only ACK frames can be heuristically identified by observing packet size. Acknowledgement patterns may expose information about link characteristics or application behavior. Endpoints can use PADDING frames or bundle acknowledgments with other frames to reduce leaked information.¶
A receiver can misreport ECN markings to alter the congestion response of a sender. Suppressing reports of ECN-CE markings could cause a sender to increase their send rate. This increase could result in congestion and loss.¶
A sender MAY attempt to detect suppression of reports by marking occasional packets that they send with ECN-CE. If a packet sent with ECN-CE is not reported as having been CE marked when the packet is acknowledged, then the sender SHOULD disable ECN for that path.¶
Reporting additional ECN-CE markings will cause a sender to reduce their sending rate, which is similar in effect to advertising reduced connection flow control limits and so no advantage is gained by doing so.¶
Endpoints choose the congestion controller that they use. Though congestion controllers generally treat reports of ECN-CE markings as equivalent to loss [RFC8311], the exact response for each controller could be different. Failure to correctly respond to information about ECN markings is therefore difficult to detect.¶
This document has no IANA actions.¶
To correctly implement congestion control, a QUIC sender tracks every ack-eliciting packet until the packet is acknowledged or lost. It is expected that implementations will be able to access this information by packet number and crypto context and store the per-packet fields (Appendix A.1.1) for loss recovery and congestion control.¶
After a packet is declared lost, the endpoint can track it for an amount of time comparable to the maximum expected packet reordering, such as 1 RTT. This allows for detection of spurious retransmissions.¶
Sent packets are tracked for each packet number space, and ACK processing only applies to a single space.¶
Constants used in loss recovery are based on a combination of RFCs, papers, and common practice.¶
enum kPacketNumberSpace { Initial, Handshake, ApplicationData, }
Variables required to implement the congestion control mechanisms are described in this section.¶
At the beginning of the connection, initialize the loss detection variables as follows:¶
loss_detection_timer.reset() pto_count = 0 latest_rtt = 0 smoothed_rtt = initial_rtt rttvar = initial_rtt / 2 min_rtt = 0 max_ack_delay = 0 for pn_space in [ Initial, Handshake, ApplicationData ]: largest_acked_packet[pn_space] = infinite time_of_last_ack_eliciting_packet[pn_space] = 0 loss_time[pn_space] = 0
After a packet is sent, information about the packet is stored. The parameters to OnPacketSent are described in detail above in Appendix A.1.1.¶
Pseudocode for OnPacketSent follows:¶
OnPacketSent(packet_number, pn_space, ack_eliciting, in_flight, sent_bytes): sent_packets[pn_space][packet_number].packet_number = packet_number sent_packets[pn_space][packet_number].time_sent = now() sent_packets[pn_space][packet_number].ack_eliciting = ack_eliciting sent_packets[pn_space][packet_number].in_flight = in_flight if (in_flight): if (ack_eliciting): time_of_last_ack_eliciting_packet[pn_space] = now() OnPacketSentCC(sent_bytes) sent_packets[pn_space][packet_number].size = sent_bytes SetLossDetectionTimer()
When a server is blocked by anti-amplification limits, receiving a datagram unblocks it, even if none of the packets in the datagram are successfully processed. In such a case, the PTO timer will need to be re-armed.¶
Pseudocode for OnDatagramReceived follows:¶
OnDatagramReceived(datagram): // If this datagram unblocks the server, arm the // PTO timer to avoid deadlock. if (server was at anti-amplification limit): SetLossDetectionTimer()
When an ACK frame is received, it may newly acknowledge any number of packets.¶
Pseudocode for OnAckReceived and UpdateRtt follow:¶
OnAckReceived(ack, pn_space): if (largest_acked_packet[pn_space] == infinite): largest_acked_packet[pn_space] = ack.largest_acked else: largest_acked_packet[pn_space] = max(largest_acked_packet[pn_space], ack.largest_acked) // DetectNewlyAckedPackets finds packets that are newly // acknowledged and removes them from sent_packets. newly_acked_packets = DetectAndRemoveAckedPackets(ack, pn_space) // Nothing to do if there are no newly acked packets. if (newly_acked_packets.empty()): return // If the largest acknowledged is newly acked and // at least one ack-eliciting was newly acked, update the RTT. if (newly_acked_packets.largest().packet_number == ack.largest_acked && IncludesAckEliciting(newly_acked_packets)): latest_rtt = now - sent_packets[pn_space][ack.largest_acked].time_sent ack_delay = 0 if (pn_space == ApplicationData): ack_delay = ack.ack_delay UpdateRtt(ack_delay) // Process ECN information if present. if (ACK frame contains ECN information): ProcessECN(ack, pn_space) lost_packets = DetectAndRemoveLostPackets(pn_space) if (!lost_packets.empty()): OnPacketsLost(lost_packets) OnPacketsAcked(newly_acked_packets) // Reset pto_count unless the client is unsure if // the server has validated the client's address. if (PeerCompletedAddressValidation()): pto_count = 0 SetLossDetectionTimer() UpdateRtt(ack_delay): if (is first RTT sample): min_rtt = latest_rtt smoothed_rtt = latest_rtt rttvar = latest_rtt / 2 return // min_rtt ignores ack delay. min_rtt = min(min_rtt, latest_rtt) // Limit ack_delay by max_ack_delay ack_delay = min(ack_delay, max_ack_delay) // Adjust for ack delay if plausible. adjusted_rtt = latest_rtt if (latest_rtt > min_rtt + ack_delay): adjusted_rtt = latest_rtt - ack_delay rttvar = 3/4 * rttvar + 1/4 * abs(smoothed_rtt - adjusted_rtt) smoothed_rtt = 7/8 * smoothed_rtt + 1/8 * adjusted_rtt
QUIC loss detection uses a single timer for all timeout loss detection. The duration of the timer is based on the timer’s mode, which is set in the packet and timer events further below. The function SetLossDetectionTimer defined below shows how the single timer is set.¶
This algorithm may result in the timer being set in the past, particularly if timers wake up late. Timers set in the past fire immediately.¶
Pseudocode for SetLossDetectionTimer follows:¶
GetLossTimeAndSpace(): time = loss_time[Initial] space = Initial for pn_space in [ Handshake, ApplicationData ]: if (time == 0 || loss_time[pn_space] < time): time = loss_time[pn_space]; space = pn_space return time, space GetPtoTimeAndSpace(): duration = (smoothed_rtt + max(4 * rttvar, kGranularity)) * (2 ^ pto_count) // Arm PTO from now when there are no inflight packets. if (no in-flight packets): assert(!PeerCompletedAddressValidation()) if (has handshake keys): return (now() + duration), Handshake else: return (now() + duration), Initial pto_timeout = infinite pto_space = Initial for space in [ Initial, Handshake, ApplicationData ]: if (no in-flight packets in space): continue; if (space == ApplicationData): // Skip ApplicationData until handshake complete. if (handshake is not complete): return pto_timeout, pto_space // Include max_ack_delay and backoff for ApplicationData. duration += max_ack_delay * (2 ^ pto_count) t = time_of_last_ack_eliciting_packet[space] + duration if (t < pto_timeout): pto_timeout = t pto_space = space return pto_timeout, pto_space PeerCompletedAddressValidation(): # Assume clients validate the server's address implicitly. if (endpoint is server): return true # Servers complete address validation when a # protected packet is received. return has received Handshake ACK || has received 1-RTT ACK || has received HANDSHAKE_DONE SetLossDetectionTimer(): earliest_loss_time, _ = GetLossTimeAndSpace() if (earliest_loss_time != 0): // Time threshold loss detection. loss_detection_timer.update(earliest_loss_time) return if (server is at anti-amplification limit): // The server's timer is not set if nothing can be sent. loss_detection_timer.cancel() return if (no ack-eliciting packets in flight && PeerCompletedAddressValidation()): // There is nothing to detect lost, so no timer is set. // However, the client needs to arm the timer if the // server might be blocked by the anti-amplification limit. loss_detection_timer.cancel() return // Determine which PN space to arm PTO for. timeout, _ = GetPtoTimeAndSpace() loss_detection_timer.update(timeout)
When the loss detection timer expires, the timer’s mode determines the action to be performed.¶
Pseudocode for OnLossDetectionTimeout follows:¶
OnLossDetectionTimeout(): earliest_loss_time, pn_space = GetLossTimeAndSpace() if (earliest_loss_time != 0): // Time threshold loss Detection lost_packets = DetectLostPackets(pn_space) assert(!lost_packets.empty()) OnPacketsLost(lost_packets) SetLossDetectionTimer() return if (bytes_in_flight > 0): // PTO. Send new data if available, else retransmit old data. // If neither is available, send a single PING frame. _, pn_space = GetPtoTimeAndSpace() SendOneOrTwoAckElicitingPackets(pn_space) else: assert(endpoint is client without 1-RTT keys) // Client sends an anti-deadlock packet: Initial is padded // to earn more anti-amplification credit, // a Handshake packet proves address ownership. if (has Handshake keys): SendOneAckElicitingHandshakePacket() else: SendOneAckElicitingPaddedInitialPacket() pto_count++ SetLossDetectionTimer()
DetectAndRemoveLostPackets is called every time an ACK is received or the time threshold loss detection timer expires. This function operates on the sent_packets for that packet number space and returns a list of packets newly detected as lost.¶
Pseudocode for DetectAndRemoveLostPackets follows:¶
DetectAndRemoveLostPackets(pn_space): assert(largest_acked_packet[pn_space] != infinite) loss_time[pn_space] = 0 lost_packets = {} loss_delay = kTimeThreshold * max(latest_rtt, smoothed_rtt) // Minimum time of kGranularity before packets are deemed lost. loss_delay = max(loss_delay, kGranularity) // Packets sent before this time are deemed lost. lost_send_time = now() - loss_delay foreach unacked in sent_packets[pn_space]: if (unacked.packet_number > largest_acked_packet[pn_space]): continue // Mark packet as lost, or set time when it should be marked. if (unacked.time_sent <= lost_send_time || largest_acked_packet[pn_space] >= unacked.packet_number + kPacketThreshold): sent_packets[pn_space].remove(unacked.packet_number) if (unacked.in_flight): lost_packets.insert(unacked) else: if (loss_time[pn_space] == 0): loss_time[pn_space] = unacked.time_sent + loss_delay else: loss_time[pn_space] = min(loss_time[pn_space], unacked.time_sent + loss_delay) return lost_packets
Constants used in congestion control are based on a combination of RFCs, papers, and common practice.¶
Variables required to implement the congestion control mechanisms are described in this section.¶
At the beginning of the connection, initialize the congestion control variables as follows:¶
congestion_window = kInitialWindow bytes_in_flight = 0 congestion_recovery_start_time = 0 ssthresh = infinite for pn_space in [ Initial, Handshake, ApplicationData ]: ecn_ce_counters[pn_space] = 0
Whenever a packet is sent, and it contains non-ACK frames, the packet increases bytes_in_flight.¶
OnPacketSentCC(bytes_sent): bytes_in_flight += bytes_sent
Invoked from loss detection’s OnAckReceived and is supplied with the newly acked_packets from sent_packets.¶
InCongestionRecovery(sent_time): return sent_time <= congestion_recovery_start_time OnPacketsAcked(acked_packets): for (packet in acked_packets): // Remove from bytes_in_flight. bytes_in_flight -= packet.size if (InCongestionRecovery(packet.time_sent)): // Do not increase congestion window in recovery period. return if (IsAppOrFlowControlLimited()): // Do not increase congestion_window if application // limited or flow control limited. return if (congestion_window < ssthresh): // Slow start. congestion_window += packet.size return // Congestion avoidance. congestion_window += max_datagram_size * acked_packet.size / congestion_window
Invoked from ProcessECN and OnPacketsLost when a new congestion event is detected. May start a new recovery period and reduces the congestion window.¶
CongestionEvent(sent_time): // Start a new congestion event if packet was sent after the // start of the previous congestion recovery period. if (!InCongestionRecovery(sent_time)): congestion_recovery_start_time = now() congestion_window *= kLossReductionFactor congestion_window = max(congestion_window, kMinimumWindow) ssthresh = congestion_window // A packet can be sent to speed up loss recovery. MaybeSendOnePacket()
Invoked when an ACK frame with an ECN section is received from the peer.¶
ProcessECN(ack, pn_space): // If the ECN-CE counter reported by the peer has increased, // this could be a new congestion event. if (ack.ce_counter > ecn_ce_counters[pn_space]): ecn_ce_counters[pn_space] = ack.ce_counter CongestionEvent(sent_packets[ack.largest_acked].time_sent)
Invoked from DetectLostPackets when packets are deemed lost.¶
InPersistentCongestion(lost_packets): pto = smoothed_rtt + max(4 * rttvar, kGranularity) + max_ack_delay congestion_period = pto * kPersistentCongestionThreshold // Determine if all packets in the time period before the // largest newly lost packet, including the edges, are // marked lost return AreAllPacketsLost(lost_packets, congestion_period) OnPacketsLost(lost_packets): // Remove lost packets from bytes_in_flight. for (lost_packet : lost_packets): bytes_in_flight -= lost_packet.size CongestionEvent(lost_packets.largest().time_sent) // Collapse congestion window if persistent congestion if (InPersistentCongestion(lost_packets)): congestion_window = kMinimumWindow
When Initial or Handshake keys are discarded, packets from the space are discarded and loss detection state is updated.¶
Pseudocode for OnPacketNumberSpaceDiscarded follows:¶
OnPacketNumberSpaceDiscarded(pn_space): assert(pn_space != ApplicationData) // Remove any unacknowledged packets from flight. foreach packet in sent_packets[pn_space]: if packet.in_flight bytes_in_flight -= size sent_packets[pn_space].clear() // Reset the loss detection and PTO timer time_of_last_ack_eliciting_packet[pn_space] = 0 loss_time[pn_space] = 0 pto_count = 0 SetLossDetectionTimer()
Issue and pull request numbers are listed with a leading octothorp.¶
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The IETF QUIC Working Group received an enormous amount of support from many people. The following people provided substantive contributions to this document: Alessandro Ghedini, Benjamin Saunders, Gorry Fairhurst, 奥 一穂 (Kazuho Oku), Lars Eggert, Magnus Westerlund, Marten Seemann, Martin Duke, Martin Thomson, Nick Banks, Praveen Balasubramaniam.¶